Constructor
new Unflagger(terrain, color, flag)
- Source:
Parameters:
| Name | Type | Description |
|---|---|---|
terrain |
Terrain | The underlying terrain this decorator wraps. |
color |
Color | The color event that triggers the flag change. |
flag |
number | Bitmask flag to remove from the player. |
Extends
Classes
Members
terrain :Terrain
- Source:
- Overrides:
Type:
Methods
getProxiedTerrain()
- Description:
Return the terrain being wrapped (TerrainProxy interface).
- Source:
- Overrides:
onColorEventInternal(event, color, _cell)
- Description:
Removes Unflagger#flag from the player when the received color matches Unflagger#color. Skips silently when there is no player in the event.
- Source:
Parameters:
| Name | Type | Description |
|---|---|---|
event |
GameEvent | |
color |
Color | |
_cell |
Cell | Unused. |